We’re going to welcome that from the best and the brightest of the third party publishers". So what's Nintendo's reasoning? Well according to Reggie, ".instead of a situation where a publisher has their own network and wants that to be the predominant platform, and having arguments with platform holders, we’re going to welcome that. Nintendo's stance, first mentioned at E3 and reiterated yesterday (opens in new tab), is that it is creating - in comparison to the 3DS' online functionality - "a much more flexible system that will allow the best approaches by independent publishers to come to bear" So how the hell is this thing going to work, why is no-one claiming responsibility, and how much more could it damage Nintendo's already crappy online reputation? Nintendo is giving the impression of being comparatively hands-off, and no-one else is giving the impression of being particularly hands-on. You see itsoundslikeno-one really seems to know who's actually in charge of it right now, or how the player will be expected to interact with it.
THE SIMS 1 ONLINE CHEATS FOR WII CODE
On the other hand though, it sounds increasingly like the Wii U's onlineconnectivity is currently a vague, messy unfocused heap of confusion, and potentially even worse than the old Friend Code debacle. But with so little focus and so few details openly discussed from either side of the Wii U's online equation, this one certainly has a disturbing whiff about it. Whether Nintendo is being unclear to third-parties as to what it will provide, whether third-parties are currently still trying to work out what they can provide themselves, or whether no-one really knows what is going on, I can now detect the smell of another Nintendo online clusterf*ck in the air. But at E3, all Ubisoft could disclose in regards to Ghost Recon was a wish-list of online features which may or may not appear. When asked for details, Nintendo is saying "we think it’s much more compelling for that information to come from the publishers than to come from us", which sounds likea definite avoidance tactic. And what about publishers without networks? Are they going to have to sign deals with those who do in order to get an online infrastructure up and running? How much support will Nintendo's core network provide anyway?įrankly, it sounds like no-one really knows at the moment. Because there's no point getting rid of the hassle of Friend Codes if you're going to make people use four or five different log-ins for tertiary online systems.
THE SIMS 1 ONLINE CHEATS FOR WII PC
Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Careers Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Parental Controls Accessibility Press Investors Playtesting Latest Games Coming Soon EA SPORTS Free-To-Play Games Library PC PlayStation 5 Xbox Series X Nintendo Switch Mobile EA Play Origin Competitive Gaming EA Play Live Company EA Studios Careers Our Technology EA Partners News Inside EA Positive Play Inclusion & Diversity Community Investment People & Culture Environment Help Forums Parental Controls Accessibility Press Investors Playtesting Live your high school dreams.And I see that as a big problem, unsurprisingly. Electronic Arts Home Page - Official EA Site EA Play FIFA 23 F1™ 22 Madden NFL 23 Apex Legends Battlefield™ 2042 The Sims 4